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Post by VictoryBadguy on Mar 10, 2012 17:16:22 GMT -6
Ezio's looking damn good! Can't wait to see some in-game shots to see how the rigging looks.
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nanobuds
He is coming...[ss:LST]
Posts: 121
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Post by nanobuds on Mar 10, 2012 17:20:05 GMT -6
thanks!
the rig isnt near completion yet, I just got the basic joints to work. The only things that are done are the legs, head/hood, and cape.
I still need to tweak the arms, rig the fingers, tweak his "skirt: thing, and fix the torso area (the belts and straps are a pain in the ass to rig correctly... I need to make them move correctly with the rest of the torso)
I'll try to get in-game pics tonight
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Post by velen on Mar 10, 2012 17:29:55 GMT -6
What is this? I have no idea. -and Nanobuds, I thought you improved the rig? The shoulders are still doing that thing I told you... Guess this means you'd need to rerig them... Nice job anyhow. Ezio's lookin great too!
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Dr.
Dr. is In[ss:Brawl Menu]
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Post by Dr. on Mar 10, 2012 21:45:52 GMT -6
.... give me that texture nao, lol jk, that's true HD right there, at least it seems to be like you explained in your Topic: HD Texture Making it seems like a WIP right?
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Post by velen on Mar 10, 2012 21:59:41 GMT -6
.... give me that texture nao, lol jk, that's true HD right there, at least it seems to be like you explained in your Topic: HD Texture Making it seems like a WIP right? Why yes, it is. Surprised you read that actually, not many seem interested. I'll be changing the Ref texture and specular texture too and adding more fine details once everything is done on the main texture.
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nanobuds
He is coming...[ss:LST]
Posts: 121
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Post by nanobuds on Mar 10, 2012 22:24:49 GMT -6
What is this? I have no idea. -and Nanobuds, I thought you improved the rig? The shoulders are still doing that thing I told you... Guess this means you'd need to rerig them... Nice job anyhow. Ezio's lookin great too! u make that texture? it looks nice! Everything but the shoulders is improved... I rigged it before you pointed it out, but I already made the shine textures and stuff... I dont want ramonM64 to try to make it for a 3rd time for such a small fix
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Post by velen on Mar 10, 2012 22:46:41 GMT -6
What is this? I have no idea. -and Nanobuds, I thought you improved the rig? The shoulders are still doing that thing I told you... Guess this means you'd need to rerig them... Nice job anyhow. Ezio's lookin great too! u make that texture? it looks nice! Everything but the shoulders is improved... I rigged it before you pointed it out, but I already made the shine textures and stuff... I dont want ramonM64 to try to make it for a 3rd time for such a small fix Will changing it really cause that much of a problem if the models are the same shape?
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nanobuds
He is coming...[ss:LST]
Posts: 121
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Post by nanobuds on Mar 11, 2012 9:04:46 GMT -6
if i change it, he will need to go in and start over with adding the shine
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Post by velen on Mar 11, 2012 10:12:18 GMT -6
if i change it, he will need to go in and start over with adding the shine Well, shoot.
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Post by Boygos on Mar 11, 2012 14:45:09 GMT -6
Can I make the Revelations recolor? Starkilla Can i rip you the LEGO Star Wars III Starkiller model? (You can use a size-mod... maybe? CoD... So... I ripped Dempsey, Takeo, Richtofen and Nikolai from CoD: World at War. Interested? If not, I also got Soap MacTavish, Ghost, Captain Price and Roach from MW2. Halo... Reach is impossible to rip from. Legit. I don't think the right decompression tools are avaliable. If anyone has them, let me know... Combat Evolved for 360 (The new one) is a lot easier, and I may have found Emile's data... Not sure, but I'll try. No guarantees though. MvC3... Almost done here. These are fairly easy to rip. They use .ARC and all the game specific tools are available. I'll just rip all the Marvel characters and their alternate costumes. Maybe Zero too. They all have texture issues, but I'll do a little hexing, and we should be fine.
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Post by Boygos on Mar 11, 2012 14:53:33 GMT -6
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nanobuds
He is coming...[ss:LST]
Posts: 121
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Post by nanobuds on Mar 11, 2012 15:16:34 GMT -6
well... I have the Revelations Model... so i may import it if i can get it to work. But'll still send you the revelations textures if ya want. Starkiller: maybe... if I can find a better model then I will... Can you rip from Force Unleashed? CoD: Hmm... I may be interested in some of those. I'll let you know If i want to make em Halo: MvC3 Alright awesome, Just send me Captain America when you rip him
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Post by Boygos on Mar 12, 2012 14:10:59 GMT -6
Well, I got some LEGO models for when you're ready. I think you should put the Lego Darth Vader on Ike with a Size mod Put Obi-Wan, Anakin, Luke and Yoda on Toon Link. These should be fairly easy to rig. These have a decent vert count and a really nice amount of polygons. (Surprisingly:P)
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nanobuds
He is coming...[ss:LST]
Posts: 121
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Post by nanobuds on Mar 12, 2012 17:19:45 GMT -6
Meh. They may all go on Toon Link... idk yet
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Post by ramonM64 on Mar 12, 2012 23:24:31 GMT -6
Will changing it really cause that much of a problem if the models are the same shape? everytime you replace a .pac's or .pcs's MLD0, any edits you did to materials, objects, and stuff will reset. which is why its very important to do those edits after the model and rig is all ready. Nano, i wouldnt mind adding in the shine again. the real work is fixing the shoulder. its up to you though. ive been tripping over my lifeline lately. ill get to work on dat "other" (in case yer keeping it a secret) dude when i canEzio looks great Nano. ive never played any of those games, they do look interesting though.
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