Bat Tom
KHAAAAAAAAAAAAAAAAAAAAAAAAAN
Posts: 83
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Post by Bat Tom on Oct 23, 2011 7:37:53 GMT -6
I edited Toon Link's Wait1 animation, but whenever I try to save it, a window pops up with what amounts to Greek for such a n00b to animation hacking. I guess that at this juncture the question is, how do I fix whatever I messed up?
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Post by Albafika on Oct 23, 2011 9:45:37 GMT -6
Try exporing the animation you made by right clicking it on the panel on the right, then re-open Brawlbox and replace it.
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Bat Tom
KHAAAAAAAAAAAAAAAAAAAAAAAAAN
Posts: 83
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Post by Bat Tom on Oct 23, 2011 11:03:51 GMT -6
Dammit, no dice. It just loads the same message, and if I just load the Motionetc itself in Brawlbox instead it come up with an error message there too. Hang on, I'll copypasta the message...
[edit] Nevermind, error message is the same.
[editedit] Hrm. I finished Wait1 and copied the first frame of it to Wait2 and Wait3, and now there seem to be fewer errors...
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Bat Tom
KHAAAAAAAAAAAAAAAAAAAAAAAAAN
Posts: 83
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Post by Bat Tom on Oct 23, 2011 18:30:20 GMT -6
OKAY. While trying to apply SDoom's Viewtiful Joe via the Brawlbox that uses the little radial-thingy to rotate joints, a similar error appeared while trying to save. So I switched to an older Brawlbox, and wouldn't you know it, error disappeared!
So I loaded FitToonlinkMotionEtc through the old Brawlbox, replaced Wait1, saved, and vie-olla! It worked.
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Post by Albafika on Oct 23, 2011 20:32:18 GMT -6
Which version were you using?
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Bat Tom
KHAAAAAAAAAAAAAAAAAAAAAAAAAN
Posts: 83
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Post by Bat Tom on Oct 23, 2011 22:08:11 GMT -6
The one with errors is v0.63d modset 4.1; the older version 0.62b
(correct use of semi-colon...?)
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