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Post by velen on Feb 25, 2012 21:38:54 GMT -6
That's not very high quality.... just saying. I would increase the size of the file if doing so wouldn't make Geno unusable in-game. -and I am still not happy with you, Star. >_> You didn't need to be a jerk to me just because I was being honest.
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Post by StarWaffle on Feb 25, 2012 21:52:40 GMT -6
Texture size =/= Quality
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Segtendo
Wat up[ss:NMH (w.i.p.)]
Posts: 370
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Post by Segtendo on Feb 25, 2012 21:54:01 GMT -6
He's not being a jerk. He's being honest. He never said he hated the texture.
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Post by velen on Feb 25, 2012 21:55:34 GMT -6
Wrong. Have you forgotten what Pik did with that Ness hat and Paula's dress? He got the amazing quality of both of those by doubling the overall size of the texture. The same can be done for any texture a character has so long as their file doesn't break the limit. In other words. Texture's Overall Size = Quality. Try it yourself before you tell me otherwise. Segtendo: What I am talking about has nothing to do with what he was talking about on the last page, Segtendo. It's something that happened in the Geno thread on KC:MM.
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Post by StarWaffle on Feb 25, 2012 22:09:41 GMT -6
Eh? I don't feel I was being an asshole on KC:MM.
The fact that you thought making a model smaller would reduce the size of a file literally made me laugh out loud, It's so interesting getting different perspectives on things. I'd of never thought of it that way. it was so logical it made me laugh. I wasn't calling you dumb or anything.
I was offended by you're straw comment because ....really I already know what it looks like, I don't need people to point out the obvious in an nonconstructive manner. Had it been something along the lines of "Hey that texture kind of looks more like straw than wood, why not try adding some interlocking grooves to add more of a wood feeling to it" instead of "TBH it looks like straw" To me you were honestly being a jerk. Then you go and make a recolor >.>
and you misunderstood what I said. Even if you made the image bigger, it would still be a low quality image.... just bigger
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SJS
I think I are admin.
Posts: 283
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Post by SJS on Feb 25, 2012 22:14:08 GMT -6
I like to believe in the delusion that my newer textures are high quality. And I do not double the texture dimensions.
But here are some things on the texture that stand out to me:
The yellow of the shoes clashes with the color scheme of the rest of the texture.
The hat texture is... strange around the base. Not sure if this is due to the UV mapping or not.
The yellow is... really yellow. Could use some shading where the sun don't shine if you know what I mean.
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Post by velen on Feb 25, 2012 22:16:07 GMT -6
Eh? I don't feel I was being an asshole on KC:MM. The fact that you thought making a model smaller would reduce the size of a file literally made me laugh out loud, It's so interesting getting different perspectives on things. I'd of never thought of it that way. it was so logical it made me laugh. I wasn't calling you dumb or anything. I was offended by you're straw comment because ....really I already know what it looks like, I don't need people to point out the obvious in an nonconstructive manner. Had it been something along the lines of "Hey that texture kind of looks more like straw than wood, why not try adding some interlocking grooves to add more of a wood feeling to it" instead of "TBH it looks like straw" To me you were honestly being a jerk. Then you go and make a recolor >.> and you misunderstood what I said. Even if you made the image bigger, it would still be a low quality image.... just bigger . . . It's too late yo say I'm sorry now. I've already said what I have and I can't really take it back. -but I would be even more of an ass if I didn't. So I'm sorry for the huge misunderstanding, StarWaffle.
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Post by dorkman123 on Sept 3, 2012 14:58:26 GMT -6
hmm i have seen better but i dont what to sound like a hater or anything like that.
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