xxgbcxx
Neku will easily kill cloud....
Posts: 96
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Post by xxgbcxx on Oct 15, 2011 12:30:22 GMT -6
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Post by Dot on Oct 15, 2011 12:34:58 GMT -6
I´m Dot Teen Gohan Iron Fist Strider Hiryu V2 Strider Hiryu v2 ( exporting pants problems, PM me if you export them correctly, and SEND IT TO ME!) Vertex Tutorial by xxgbcxx Start:
1.-Create .dae, export the vertex set(not as .ddf!) and the mdl0 file 2.-import .dae 3.- load script and fix Ais import 4.-Hide Unselected 5.-EDIT 6.-Clone polygon you are working on(right click press clone and check the copy button then ok) 7.-Uncheck the Light bulb next to "edit mesh"(only on the copy) 8.-On the script, import the vertex set 9.- On the polygon you are editing( not the copy) go to morpher, select first channel (press pick from scene) and click on the copy, then second channel, press h and select the vertex set 10.- Up both channels values up to 100 and then on the script export verts, then choose the MDL0 file(un check read offset from file)
NEW WAY TO FIX YOUR MODELS INSTEAD OF PATCHING IT:
1.-View your export in brawl box.. If you edited the arms or legs on a model you’ll notice the left side is messed up
2.-Normally you would patch and patch and patch but don’t patch at all just go straight back into 3ds 8
3.-Now that your there change the channel with vertices back to 0
4.-Now make your edited model in 3ds 8 look like the messed up model in brawl box
5.-Set the vertice channel back to 100 and close brawl box
6.-Now export your model again and load in brawl box
7.-Now if done correctly you should have tricked 3ds 8 into thinking the messed up model is the perfect model and in brawl box it should be fixed
8.-That’s it!! you just saved days of patching in a few minutes!!! :af:
(NOTE you may have to play around with the model in 3ds 8 until all vertices are in the correct positions.. I recommend if both arm and leg/foot is messed up you edit 1 of them at a time)
any questions ask me [signed xxgbcxx]
UV Editing Tutorial by Dot Things you need: - A computer - 3DS Max 8 - BrawlBox - Da ScriptStart:1.- Create .dae and export your MDL0 File 2.- Import .dae 3.- Load script and fix Ais import 4.- Hide unselected 5.- Click on the polygon you want to edit the UV 6.- Go to modifiers, then UV, and finally Unwrap UVW 7.- Click on edit 8.- A window will appear, click on maps, then choose the texture 9.- MOVE THE UV POINTS TO YOUR LIKINGS! you can look at the scene to see how the textures map 10.- Right-Click, then rotate 11.- Select all and then rotate them 180° 12.- Look at the number next to the texture map 13.- In brawlbox, open your model, then go to UV Points and then export the one which has the number you found before 14.- On the script, change the export options to Texture Cordinates 15.- Export? select the UV set you extracted before 16.- Select the MDL0 File you extracted before 17.- VOILA! the uv should display correctly on brawlbox, if not, adjust them until they do. any questions just ask me ( Dot )
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Post by Albafika on Oct 15, 2011 12:42:08 GMT -6
Welcome aboard!
Also ,you might wanna fix the image between Pacman and Gohan. =P
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xxgbcxx
Neku will easily kill cloud....
Posts: 96
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Post by xxgbcxx on Oct 15, 2011 12:43:24 GMT -6
yeah i know i was to lazy lol the whole thing needs to be fixed EDIT: anyway iron fist will be released whenever kc-mm decides to make the stats enabled again um i hated the error 500's if it wasnt for those iwouldnt even have gone here
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ff7addme
starring FF7adme from KC-MM
Posts: 29
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Post by ff7addme on Oct 15, 2011 13:12:47 GMT -6
hey xxgbcxx, I finally decided to move here I just learned the error's are because KC-MM was attacked by hackers! (from Beyond's forum )
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xxgbcxx
Neku will easily kill cloud....
Posts: 96
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Post by xxgbcxx on Oct 15, 2011 13:14:30 GMT -6
hey xxgbcxx, I finally decided to move here I just learned the error's are because KC-MM was attacked by hackers! (from Beyond's forum ) ok did you ever start on the neku psa because the models done and dots just texturing it
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Post by Dot on Oct 15, 2011 13:17:07 GMT -6
wat i dont like about moving here is that i´m a n00b again
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Post by Albafika on Oct 15, 2011 13:18:20 GMT -6
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ff7addme
starring FF7adme from KC-MM
Posts: 29
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Post by ff7addme on Oct 15, 2011 13:27:03 GMT -6
Yea i started on it, It will be awesome
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Post by Dot on Oct 15, 2011 13:32:45 GMT -6
soooooooooooooooooooooooooooooooooooooooooooooo what´s next?
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xxgbcxx
Neku will easily kill cloud....
Posts: 96
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Post by xxgbcxx on Oct 15, 2011 13:35:42 GMT -6
wat i dont like about moving here is that i´m a n00b again yea i know lol i was an expert on kc-mm soooooooooooooooooooooooooooooooooooooooooooooo what´s next? if i can get 3ds max8(someone send me a copy please)...tails if not then idk.... i was thinking of making a stage import using dsx8's tutorial @ff7 ok whenever your done send me the psa so i can take pics and stuff, and a video of it because were going to make this a pack including: -the psa, -a vertex(for those that psas freeze thier wii), - recolors -csps(vintinho already made some)
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Post by Dot on Oct 15, 2011 13:48:28 GMT -6
i would send you mine but my internet sucks
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xxgbcxx
Neku will easily kill cloud....
Posts: 96
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Post by xxgbcxx on Oct 15, 2011 13:54:42 GMT -6
i would send you mine but my internet sucks
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Post by Albafika on Oct 15, 2011 14:07:16 GMT -6
What exactly is your problem with getting 3DSMax?
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xxgbcxx
Neku will easily kill cloud....
Posts: 96
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Post by xxgbcxx on Oct 15, 2011 14:10:20 GMT -6
What exactly is your problem with getting 3DSMax? i have 3dsmax 10....i ned 3ds max 8 to do upload my .dae files....and i cant find 3ds max8 that isnt the trial version sooo hacking for me is on hold T_T
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