Segtendo
Wat up[ss:NMH (w.i.p.)]
Posts: 370
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Post by Segtendo on Nov 29, 2011 12:52:33 GMT -6
Looks like the menu divided by zero.
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Post by Sky Grounder on Nov 30, 2011 15:42:29 GMT -6
That doesn't look good. Glitched model not loaded correctly out of memory? (Just a suggestion to why...)
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Post by ASF1nk on Nov 30, 2011 23:01:08 GMT -6
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Post by Albafika on Dec 4, 2011 17:06:31 GMT -6
8 needs to win. <_<
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Post by _Data_Drain_ on Dec 4, 2011 17:22:38 GMT -6
I know I'm extremely late here... But... I'm not a fan of the skull for survival...
Just seems too FPS like, rather then... Nintendo or Brawl like...
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SJS
I think I are admin.
Posts: 283
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Post by SJS on Dec 4, 2011 17:27:05 GMT -6
But Brawl's so hardcore
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Post by jokekid on Dec 5, 2011 6:38:55 GMT -6
that made me lol. one thing abot the layout, will u make at least one layout that doesnt need the fix code??
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Post by ASF1nk on Dec 5, 2011 10:15:25 GMT -6
Yeah I was thinking of changing it once everything starts coming together.
I won't make a CSS that doesn't need the CSS fix code since PAL has it now.
Anyone remember the top 3 layouts? I think it was 7, 8, and 14?
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Post by xZedkiel on Dec 5, 2011 21:27:52 GMT -6
Yeah I was thinking of changing it once everything starts coming together. I won't make a CSS that doesn't need the CSS fix code since PAL has it now. Anyone remember the top 3 layouts? I think it was 7, 8, and 14? 8 in 1st, 7 in 2nd, and 14 in 3rd
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Post by jokekid on Dec 6, 2011 17:46:56 GMT -6
its not for PAL compatibility, its cuz the code sucks... with the "get ur controller out to make a slot player-less"
so unless this is fixed already, im begging u to make one that doesnt need the code
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Post by ASF1nk on Dec 8, 2011 1:16:13 GMT -6
You don't have to unplug the controller, all you need to do is put the cursor on top of the screen and then set it to 'none'.
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Post by xZedkiel on Dec 11, 2011 13:05:23 GMT -6
So ASF1nk, any luck getting that crazy glitch fixed in any way? ): That looked terrible..
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Post by StarWaffle on Dec 12, 2011 4:28:39 GMT -6
ASF, to fix it. If it was what i did wrong. Just export the model from brawlbox as a DAE. and then re-import it using the new brawl box.
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Post by ASF1nk on Dec 12, 2011 22:39:18 GMT -6
I think it's a shadder problem, because I imported it fine, but textures only show in black and editing the materials or the shadder give problems.
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Post by StarWaffle on Dec 13, 2011 5:03:00 GMT -6
I see I see. Well PM it to me on here and i'll try everything i know how to do.
It was tedious making that damn model and I want it to work!
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